ABOUT ME

Building the systems
behind the experience.

I'm Zahine Abdullah, a Unity developer based in Bangladesh. I specialize in taking interactive ideas from prototype to playable, usable real-time experiences.

I work across VR/XR, gameplay programming, physics-driven interaction, and educational simulations—connecting design intent with engineering that works in practice.

Portrait of Zahine Abdullah
UNITY / C# / VR-XR / SIMULATION ✦
7+ Years using Unity
VR / XR Immersive development
3D Interactive simulation
Silver The G.R.I.D. Awards
ENGINEERING TOOLBOX

Skills & technologies .

Core engineering

UnityC#Gameplay ArchitecturePhysicsAnimation SystemsPerformance Profiling

Immersive development

XR Interaction ToolkitMeta QuestVR InteractionAR Foundation3D SimulationURP / HDRP

Platforms & workflow

AndroidWindows / PCWebGLGitReactNode.js
HOW I WORK

Build with purpose.
Polish with care .

01

Interaction first. A great-looking experience still needs to feel intuitive and responsive.

02

Prototype, test, improve. Practical iteration uncovers issues long before release.

03

Respect the hardware. Framerate, input comfort, memory, and accessibility matter.